01 / 19
The field in the embedding's own colours.
Each cell takes its colour from three of
AlphaEarth's own 64 dimensions, and a geography no one labelled comes
back on its own — coastlines, forest, the built strip along the
strait. The rest of the walk asks how much structure the same 64
dimensions show inside that built strip.
Dimensions A39, A62 and A08 as red, green and blue,
stretched over land.
02 / 19
Seven kinds of land across three countries.
The same field under a human classification: Singapore in the centre,
Johor Bahru across the strait to the north, Batam to the south. ESA WorldCover
draws the legend, and the same built and forest classes
appear on all three sides of the strait.
03 / 19
The land, packed by class.
Set the permanent water aside — 14,962 cells of strait and sea —
and pack what remains by class. Forest and built land dominate, and
over a third of the land cells are built. Those built cells are what the rest of the walk follows.
04 / 19
Every cell becomes 64 numbers.
AlphaEarth replaces each cell with a unit vector — a direction on
a 64-dimensional sphere. Shown here through one fixed 3-D projection,
the broad land-cover classes separate on their own.
Positions come from one fixed projection, fit on land
cells. Every number is computed in all 64 dimensions.
05 / 19
Greenness organises the field.
Recolour the same points by measured vegetation (NDVI) and the
cloud reads as one smooth gradient: the embedding's dominant axis
tracks how green the land is. Vegetation is a reasonable thing for a
planetary representation to encode strongly, but it does not
separate one part of a city from another.
06 / 19
The land, ordered by greenness.
Pack the land cells again, this time ordered by measured NDVI
rather than by class. The field becomes one continuous gradient from
bare and built to dense forest, with no natural break where "city"
ends.
07 / 19
Now look inside the built class.
Built cells differ widely among themselves. Recoloured by built
volume, they run from low sheds and terraces to the dense cores of
the city centre and the housing towns — differences a city plans around, and
ones a vegetation index cannot express.
08 / 19
Built cells, ordered by volume.
Order just the 8,293 built cells by their built volume, from low
sheds and terraces up to the dense cores. A single class in the land
legend contains the full range of urban density, and that
variation is what we ask the embedding to carry.
Colour is scaled by the square root of the built 98th
percentile, so the gradient shows order, not the shape of the
distribution.
09 / 19
How much of that does the field keep?
In all 64 dimensions, the entire built class occupies a pocket
about as wide as any single natural class, and the mean directions
of low-rise and high-rise Singapore sit closer together than forest
sits to water.
These numbers describe one field in one year.
10 / 19
Back to the map.
From above, the built area reads as one continuous fabric. Inside
the representation, the differences separating one part of that
fabric from another are the finest in the field, and no global label
set records them at this scale. So what follows measures the
representation directly.
11 / 19
The same walk in Mexico City.
Mexico City has one centre, sits in a high basin, and differs
from the island city-state in almost every respect.
It is walked with the same satellite, the same embedding and the
same steps, at double speed.
12 / 19
Both cities in a shared projection.
Both fields share one projection, fit on the land cells of both
cities, so both clouds are seen from the same camera. The broad
classes organise both clouds the same way.
13 / 19
Leave the cities' own frame.
Every view so far used a projection built to spread one or two
cities out. Switch to the frame the planet defines — axes fit on the
mean directions of 1,000 cities — and each city's detail gathers
into a small patch of the sphere.
Only the display changes. The cells' 64 numbers are
the same in both frames.
14 / 19
Each cloud, summarised as vectors.
A direction on this sphere is a vector from its centre, and the
arrows summarise each cloud: the bold arrow points to the mean of
the city's urban cells, the thin arrows to the mean of each degree
of urbanisation. At this scale the thin arrows hug the bold one:
every degree of urbanisation in a city points almost the same way.
The next scene keeps only the tips.
In the global frame, 2024, each degree sits 0.5–6°
from the mean of its city's urban cells; in the two-city frame the
same degrees spread about 25°. Degrees with too few valid pixels are
omitted, and Mexico City's mean lies on the far side of the sphere,
so its arrows are drawn fainter.
15 / 19
Each city reduced to one direction.
Take the mean direction of every cell in a city: one point for
Singapore, one for Mexico City, 85.6° apart on the embedding sphere.
From here on, each city is one such direction.
16 / 19
One thousand cities at once.
Every city now has its point: 1,000 cities, each reduced to its
mean direction in 2024. Coloured by continent, the globe
organises immediately, with cities from the same continent falling
near one another.
17 / 19
Climate separates the cities too.
Recolour the same points by climate and the globe reorganises
just as cleanly. Much of what separates cities in the embedding is
environment: the same greenness and climate that organised the
field inside Singapore.
18 / 19
Population separates cities less clearly.
Colour by population quintile and the pattern is weaker:
megacities and small cities interleave. Environment and geography
arrange the cities more than population does.
19 / 20
Cities cluster away from the rest of the land.
The grey density behind the points is the rest of the land: 273,410
non-city pixels sampled across the planet. Cities sit apart from it,
in a region of their own, a median 73.7° from one another — while
Singapore's own cells spread 37.4° around its mean and Mexico
City's 33.9°. The embedding separates cities from the world and
from each other by wide margins. Keep this sphere in place: the next
scroll makes each city point available to inspect.
Each city counts once, 2024. Grey density: non-city
land pixels, same projection and camera as the points.
20 / 20
Every city leaves a fingerprint.
The sphere has not changed. Select any point to follow that city,
or find one by name. Its measured split-half angles, statistics and
nearest neighbours continue directly below.
All 1,000 city means remain visible. Point positions
are the exact final positions from the story; selection changes only
the highlighted city.